The Hierarchical Path component
The library provides a HierarchicalPath
class to ease HTTP like path creation and manipulation. This URI component object exposes :
- the package common API
- the path common API
It also provides specific methods to work with segments-type URI path components.
Instantiation
Using the default constructor
<?php
public HierarchicalPath::__construct(?string $content = null): void
Using a string
A string or an PHP object exposing a __toString
method can be used to instantiate a new object with the following named constructor.
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('path/to/the/sky');
$path->getContent(); //returns 'path/to/the/sky'
Using a collection of path segments.
A path is a collection of segment delimited by the path delimiter /
. So it is possible to create a HierarchicalPath
object using a collection of segments with the HierarchicalPath::createFromSegments
method.
The method expects at most 2 arguments:
- The first required argument must be a collection of segments (an
array
or aTraversable
object) - The second optional argument, a
HierarchicalPath
constant, tells whether this is a rootless path or not:HierarchicalPath::IS_ABSOLUTE
: the created object will represent an absolute path;HierarchicalPath::IS_RELATIVE
: the created object will represent a rootless path;
<?php
use League\Uri\Components\HierarchicalPath;
$relative_path = HierarchicalPath::createFromSegments(['shop', 'example', 'com']);
echo $relative_path; //display 'shop/example/com'
$absolute_path = HierarchicalPath::createFromSegments(['shop', 'example', 'com'], Path::IS_ABSOLUTE);
echo $absolute_path; //display '/shop/example/com'
$end_slash = HierarchicalPath::createFromSegments(['shop', 'example', 'com', ''], Path::IS_ABSOLUTE);
echo $end_slash; //display '/shop/example/com/'
Manipulating the path as a filesystem path
The HierarchicalPath
allows you to access and manipulate the path as if it was a filesystem path.
Accessing the path
<?php
public HierarchicalPath::getDirname(void): string
public HierarchicalPath::getBasename(void): string
public HierarchicalPath::getExtension(void): string
Usage
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('/path/to/the/sky.txt');
$path->getExtension(); //return 'txt'
$path->getBasename(); //return 'sky.txt'
$path->getDirname(); //return '/path/to/the'
Modifying the path
<?php
public HierarchicalPath::withDirname(string $dirname): self
public HierarchicalPath::withBasename(string $basename): self
public HierarchicalPath::withExtension(string $extension): self
Usage
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('/path/to/the/sky.txt;foo=bar');
$new_path = $path
->withDirname('/foo')
->withExtension('csv');
echo $new_path; // display /foo/sky.csv;foo=bar
$alt_path = $path
->withBasename('paradise.html');
echo $alt_path; // display /path/to/the/paradise.html
The path as a collection of segments
<?php
const HierarchicalPath::IS_RELATIVE = 0;
const HierarchicalPath::IS_ABSOLUTE = 1;
public HierarchicalPath::isAbsolute(void): bool
public HierarchicalPath::segments(void): array
public HierarchicalPath::get(int $offset, $default = null): mixed
public HierarchicalPath::keys([string $segment]): array
public HierarchicalPath::count(void): int
public HierarchicalPath::getIterator(void): ArrayIterator
public HierarchicalPath::prepend(string $path): self
public HierarchicalPath::append(string $path): self
public HierarchicalPath::withSegment(int $offset, string $path): self
public HierarchicalPath::withoutSegment(int $offsets, int ...$offsets): self
public HierarchicalPath::withoutEmptySegment(): self
Accessing the path segments
A path can be represented as an array of its internal segments. Through the use of the HierarchicalPath::getSegments
method the class returns the object array representations.
<?php
use League\Uri\Components\HierarchicalPath;
$path = new HierarchicalPath('/path/to/the/sky');
$path->segments(); //return ['path', 'to', 'the', 'sky'];
$absolute_path = new HierarchicalPath('/path/to/the/sky/');
$absolute_path->segments(); //return ['path', 'to', 'the', 'sky', ''];
$relative_path = new HierarchicalPath('path/to/the/sky/');
$relative_path->segments(); //return ['path', 'to', 'the', 'sky', ''];
The class implements PHP’s Countable
and IteratorAggregate
interfaces. This means that you can count the number of segments and use the foreach
construct to iterate overs them.
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('/path/to/the/sky');
count($path); //return 4
foreach ($path as $offset => $segment) {
//do something meaningful here
}
Accessing the segments offset
If you are interested in getting all the segments offsets you can do so using the HierarchicalPath::keys
method like shown below:
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('/path/to/the/sky');
$path->keys(); //return [0, 1, 2, 3];
$path->keys('sky'); //return [3];
$path->keys('gweta'); //return [];
The method returns all the segment keys, but if you supply an argument, only the keys whose segment value equals the argument are returned.
Accessing the segments content
If you are only interested in a given segment you can access it directly using the HierarchicalPath::getSegment
method as show below:
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('/path/to/the/sky');
$path->get(0); //return 'path'
$path->get(23); //return null
$path->get(23, 'now'); //return 'now'
If the offset does not exists it will return the value specified by the optional second argument or null
.
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('/path/to/the/sky');
$path->get(-1); //return 'sky'
$path->get(-23); //return null
$path->get(-23, 'now'); //return 'now'
Manipulating the path segments
Append segments
To append segments to the current object you need to use the HierarchicalPath::append
method. This method accept a single argument which represents the data to be appended. This data can be a string, an object which implements the __toString
method or another HierarchicalPath
object:
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString();
$newPath = $path->append('path')->append('to/the/sky');
$newPath->__toString(); //return path/to/the/sky
Prepend segments
To prepend segments to the current path you need to use the HierarchicalPath::prepend
method. This method accept a single argument which represents the data to be prepended. This data can be a string, an object which implements the __toString
method or another HierarchicalPath
object:
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString();
$newPath = $path->prepend('sky')->prepend('path/to/the');
$newPath->__toString(); //return path/to/the/sky
Replace segments
To replace a segment you must use the HierarchicalPath::withSegment
method with the following arguments:
$offset
which represents the segment offset to remove if it exists.$data
which represents the data to be inject. This data can be a string, an object which implements the__toString
method or anotherHierarchicalPath
object.
<?php
use League\Uri\Components\HierarchicalPath;
$path = HierarchicalPath::createFromString('/foo/example/com');
$newPath = $path->withSegment(0, 'bar/baz');
$newPath->__toString(); //return /bar/baz/example/com
Remove segments
To remove segments from the current object and returns a new HierarchicalPath
object without them you must use the HierarchicalPath::withoutSegments
method. This method expects a single argument. This argument is an array containing a list of parameter names to remove.
<?php
use League\Uri\Components\HierarchicalPath;
$path = new HierarchicalPath('/path/to/the/sky');
$newPath = $path->withoutSegment(0, 1);
$newPath->__toString(); //return '/the/sky'