Data URI Path

The DataPath class represents a data path component. Apart from the package common API and the path common API, the class exposes specific properties and methods to work with Data URI paths.


public static function DataPath::fromFileContents(Stringable|string $path): self

Since data URI represents files content you can also instantiate a new data URI object from a file path using the fromFileContents named constructor. If the file or the submitted string is invalid, not readable or accessible a League\Uri\Contracts\UriException exception will be thrown.

The class uses PHP’s finfo class to detect the required mediatype as defined in RFC2045.

submitted string is normalized to be RFC3986 compliant.


use League\Uri\Components\DataPath;

DataPath::new()->value(); //returns 'text/plain;charset=us-ascii,'

echo DataPath::fromFileContents('path/to/my/png/image.png');
//displays 'image/png;charset=binary;base64,...'
//where '...' represent the base64 representation of the file

Accessing the path properties

The DataPath class exposes the following specific methods:

Each of these methods return a string. This string can be empty if the data where no supplied when constructing the URI.


use League\Uri\Components\DataPath ;

$path = DataPath::new('text/plain;charset=us-ascii,Hello%20World%21');
echo $path->getMediaType();  //returns 'text/plain;charset=us-ascii'
echo $path->getMimeType();   //returns 'text/plain'
echo $path->getParameters(); //returns 'charset=us-ascii'
echo $path->getData();       //returns 'Hello%20World%21'
$path->isBinaryData();       //returns false

$binaryPath = DataPath::fromFileContents('path/to/my/png/image.png');
$binaryPath->isBinaryData(); //returns true

Modifying the path properties

Update the Data URI parameters

Since we are dealing with a data and not just a URI, the only property that can be modified are its optional parameters.

To set new parameters you should use the withParameters method:


use League\Uri\Components\DataPath;

$path = DataPath::new('text/plain;charset=us-ascii,Hello%20World%21');
$newPath = $path->withParameters('charset=utf-8');
echo $newPath; //returns 'text/plain;charset=utf-8,Hello%20World%21'

Of note the data should be urlencoded if needed.

Transcode the data between its binary and ascii representation

Another manipulation is to transcode the data from ASCII to is base64 encoded (or binary) version. If no conversion is possible the former object is returned otherwise a new valid data uri object is created.


use League\Uri\Components\DataPath;

$path = DataPath::new('text/plain;charset=us-ascii,Hello%20World%21');
$path->isBinaryData(); // return false;
$newPath = $path->toBinary();
echo $newPath; // display 'text/plain;charset=us-ascii;base64,SGVsbG8gV29ybGQh'
$newPath->isBinaryData(); // return true;
$newPath->toAscii()->toString() === $path->toString(); // return true;

Saving the data path

Since the path can be interpreted as a file, it is possible to save it to a specified path using the dedicated save method. This method accepts two parameters:

By default, the open mode is set to w. If for any reason the file is not accessible a RuntimeException will be thrown.

The method returns the SplFileObject object used to save the data-uri data for further analysis/manipulation if you want.


use League\Uri\Components\DataPath;

$path = DataPath::fromFileContents('path/to/my/file.png');
$file = $path->save('path/where/to/save/my/image.png');
//$file is a SplFileObject which point to the newly created file;